package model.bullets;

import model.enemies.IEnemy;
import android.graphics.Bitmap;

/**
 * The class is use from the Fire and Laser towers.
 * 
 * @author EvilTeam
 *
 */
public class RegularBullet extends BulletSprite{
	
	public RegularBullet(float x, float y, Bitmap image, IEnemy enemy, int dmg) {
		setImage(image);
		setDamage(dmg);
		setxAxisPoint(x);
		setyAxisPoint(y);
		setEnemy(enemy);
	}
}
